Item: Peinture - Vert

Wiki Project Zomboid

Peinture - Vert

Variable Base.PaintGreen Mod Vanilla

Résumé

VariableBase.PaintGreen
TypeDrainable
CatégoriePaint
Poids5
Icône
Paint_Green

Navigation

Nom variablePaintGreen
ModuleBase
Sourcescripts\items.txt
Détails techniques
Item PK4738
Lignes936 → 949
File ID1360

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

1 recette
Afficher la liste
Recipe Mod Category Time Result
PaintbucketEmpty Make Green Paint
Make Green Paint
MCH
KAVALASH_BuildingMenuKavalash PaintMixing 500 PaintGreen=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

7 recettes
Afficher la liste
Recipe Mod Category Time Result
Paint_Cyan Make Cyan Paint
Make Cyan Paint
MCH
KAVALASH_BuildingMenuKavalash PaintMixing 500 PaintCyan=1
Paint_Grey Make Gray Paint
Make Gray Paint
MCH
KAVALASH_BuildingMenuKavalash PaintMixing 500 PaintGrey=1
Paint_Turquoise Make Turquoise Paint
Make Turquoise Paint
MCH
KAVALASH_BuildingMenuKavalash PaintMixing 500 PaintTurquoise=1
Paint_Yellow Make Yellow Paint
Make Yellow Paint
MCH
KAVALASH_BuildingMenuKavalash PaintMixing 500 PaintYellow=1
Craft PaintTubs
Craft PaintTubs
CraftMoreKavalash
KAVALASH_Custom Decorations 450 Lifestyle.paintTubs=1
Paint Tire Rack
Paint Tire Rack
VNTireRack
KAVALASH_VNGarage 100 Moveables.vn_tire_rack_green_0=1
LabNeonSignPharmacy Assemble Pharmacy Neon Sign (Lab Workbench)
DecAssemblePharmacyNeonSign
LabRecipes
KAVALASH_VaccinDrReapers Decorations 360 LabNeonSignPharmacy=1

Propriétés

Toutes les propriétés extraites pour cet item.

11 propriétés
Key Value (raw) Num Bool JSON
DisplayCategory Paint
DisplayName Green Paint
Icon Paint_Green
ReplaceOnDeplete PaintbucketEmpty
StaticModel Bucket
Tooltip Tooltip_Paint
Type Drainable
UseDelta 0.1 0.1
UseWhileEquipped FALSE 0 0
Weight 5 5
WorldStaticModel PaintTinGreen_Ground
Raw block
	item PaintGreen
	{
	    DisplayCategory = Paint,
		Weight	=	5,
		Type	=	Drainable,
		ReplaceOnDeplete = PaintbucketEmpty,
		UseWhileEquipped	=	FALSE,
		UseDelta	=	0.1,
		DisplayName	=	Green Paint,
		Icon	=	Paint_Green,
		Tooltip = Tooltip_Paint,
		StaticModel = Bucket,
		WorldStaticModel = PaintTinGreen_Ground,
	}