Item: Peinture - Jaune

Wiki Project Zomboid

Peinture - Jaune

Variable Base.PaintYellow Mod Vanilla

Résumé

VariableBase.PaintYellow
TypeDrainable
CatégoriePaint
Poids5
Icône
Paint_Yellow

Navigation

Nom variablePaintYellow
ModuleBase
Sourcescripts\items.txt
Détails techniques
Item PK4747
Lignes1071 → 1084
File ID1360

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

1 recette
Afficher la liste
Recipe Mod Category Time Result
PaintbucketEmpty Make Yellow Paint
Make Yellow Paint
MCH
KAVALASH_BuildingMenuKavalash PaintMixing 500 PaintYellow=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

6 recettes
Afficher la liste
Recipe Mod Category Time Result
Paint_Black Make Black Paint
Make Black Paint
MCH
KAVALASH_BuildingMenuKavalash PaintMixing 500 PaintBlack=1
Paint_Brown Make Brown Paint
Make Brown Paint
MCH
KAVALASH_BuildingMenuKavalash PaintMixing 500 PaintBrown=1
Paint_Green Make Green Paint
Make Green Paint
MCH
KAVALASH_BuildingMenuKavalash PaintMixing 500 PaintGreen=1
Paint_Orange Make Orange Paint
Make Orange Paint
MCH
KAVALASH_BuildingMenuKavalash PaintMixing 500 PaintOrange=1
Craft PaintTubs
Craft PaintTubs
CraftMoreKavalash
KAVALASH_Custom Decorations 450 Lifestyle.paintTubs=1
Paint Tire Rack
Paint Tire Rack
VNTireRack
KAVALASH_VNGarage 100 Moveables.vn_tire_rack_yellow_0=1

Propriétés

Toutes les propriétés extraites pour cet item.

11 propriétés
Key Value (raw) Num Bool JSON
DisplayCategory Paint
DisplayName Yellow Paint
Icon Paint_Yellow
ReplaceOnDeplete PaintbucketEmpty
StaticModel Bucket
Tooltip Tooltip_Paint
Type Drainable
UseDelta 0.1 0.1
UseWhileEquipped FALSE 0 0
Weight 5 5
WorldStaticModel PaintTinYellow_Ground
Raw block
	item PaintYellow
	{
	    DisplayCategory = Paint,
		Weight	=	5,
		Type	=	Drainable,
		ReplaceOnDeplete = PaintbucketEmpty,
		UseWhileEquipped	=	FALSE,
		UseDelta	=	0.1,
		DisplayName	=	Yellow Paint,
		Icon	=	Paint_Yellow,
		Tooltip = Tooltip_Paint,
		StaticModel = Bucket,
		WorldStaticModel = PaintTinYellow_Ground,
	}