Item: Hachette

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Hachette

Variable Base.HandAxe Mod Vanilla

Résumé

VariableBase.HandAxe
TypeWeapon
CatégorieToolWeapon
Poids2
Icône
AxeHand

Navigation

Nom variableHandAxe
ModuleBase
Sourcescripts\items_weapons.txt
Détails techniques
Item PK5363
Lignes267 → 309
File ID1364

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

1 recette
Afficher la liste
Recipe Mod Category Time Result
Handle_AxeHand Attach Handle to the Hand Axe
Attach Handle to the Hand Axe
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 200 HandAxe=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

3 recettes
Afficher la liste
Recipe Mod Category Time Result
WatermelonSliced Slice Watermelon
Slice Watermelon
Base
KAVALASH_Custom Cooking 70 WatermelonSliced=10
Head_AxeHand Remove Hand Axe Handle
Remove Hand Axe Handle
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 200 Head_HandAxe=1
WatermelonSliced Faire des parts de pastèque
Slice Watermelon
Base
Vanilla Cooking 70 WatermelonSliced=10

Propriétés

Toutes les propriétés extraites pour cet item.

40 propriétés
Key Value (raw) Num Bool JSON
AttachmentType Hammer
BaseSpeed 1 1
BreakSound HandAxeBreak
Categories Axe
ConditionLowerChanceOneIn 15 15
ConditionMax 10 10
CritDmgMultiplier 5 5
CriticalChance 15 15
DamageCategory Slash
DamageMakeHole TRUE 1 1
DisplayCategory ToolWeapon
DisplayName Hand Axe
DoorDamage 20 20
DoorHitSound HandAxeHit
HitFloorSound HandAxeHit
HitSound HandAxeHit
Icon AxeHand
KnockBackOnNoDeath FALSE 0 0
KnockdownMod 2 2
MaxDamage 1.5 1.5
MaxHitCount 2 2
MaxRange 1.1 1.1
MinAngle 0.67 0.67
MinDamage 0.7 0.7
MinRange 0.61 0.61
MinimumSwingTime 3 3
PushBackMod 0.3 0.3
SplatBloodOnNoDeath FALSE 0 0
SplatNumber 2 2
SubCategory Swinging
SwingAmountBeforeImpact 0.02 0.02
SwingAnim Bat
SwingSound HandAxeSwing
SwingTime 4 4
Tags ChopTree;CutPlant
TreeDamage 15 15
Type Weapon
WeaponLength 0.35 0.35
WeaponSprite HandAxe
Weight 2 2
Raw block
    item HandAxe
	{
	    DisplayCategory = ToolWeapon,
		MaxRange	=	1.1,
		WeaponSprite	=	HandAxe,
		MinAngle	=	0.67,
		Type	=	Weapon,
		MinimumSwingTime	=	3,
		KnockBackOnNoDeath	=	FALSE,
		SwingAmountBeforeImpact	=	0.02,
		Categories	=	Axe,
		ConditionLowerChanceOneIn	=	15,
		Weight	=	2,
		SplatNumber	=	2,
		PushBackMod	=	0.3,
		SubCategory	=	Swinging,
		ConditionMax	=	10,
		MaxHitCount	=	2,
		DoorDamage	=	20,
		SwingAnim	=	Bat,
		DisplayName	=	Hand Axe,
		MinRange	=	0.61,
		SwingTime	=	4,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	FALSE,
		Icon	=	AxeHand,
        BreakSound  =   HandAxeBreak,
        DoorHitSound = HandAxeHit,
        HitSound = HandAxeHit,
        HitFloorSound = HandAxeHit,
		SwingSound = HandAxeSwing,
        TreeDamage  =   15,
        CriticalChance	=	15,
        CritDmgMultiplier = 5,
        MinDamage	=	0.7,
        MaxDamage	=	1.5,
        BaseSpeed = 1,
      	WeaponLength = 0.35,
      	DamageCategory = Slash,
        DamageMakeHole = TRUE,
        AttachmentType = Hammer,
        Tags = ChopTree;CutPlant,
  	}