| Variable | Base.HandScythe |
|---|---|
| Type | Weapon |
| Catégorie | ToolWeapon |
| Poids | 0.5 |
| Icône |
HandScythe
|
| Nom variable | HandScythe |
|---|---|
| Module | Base |
| Source | scripts\items_weapons.txt |
| Item PK | 5364 |
|---|---|
| Lignes | 311 → 352 |
| File ID | 1364 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| AttachmentType | Hammer | |||
| BaseSpeed | 1.1 | 1.1 | ||
| BreakSound | HandScytheBreak | |||
| Categories | SmallBlade | |||
| ConditionLowerChanceOneIn | 5 | 5 | ||
| ConditionMax | 5 | 5 | ||
| CritDmgMultiplier | 5 | 5 | ||
| CriticalChance | 15 | 15 | ||
| DamageCategory | Slash | |||
| DamageMakeHole | TRUE | 1 | 1 | |
| DisplayCategory | ToolWeapon | |||
| DisplayName | Hand Scythe | |||
| DoorDamage | 5 | 5 | ||
| DoorHitSound | HandScytheHit | |||
| HitFloorSound | HandScytheHit | |||
| HitSound | HandScytheHit | |||
| Icon | HandScythe | |||
| KnockBackOnNoDeath | FALSE | 0 | 0 | |
| KnockdownMod | 2 | 2 | ||
| MaxDamage | 1.2 | 1.2 | ||
| MaxHitCount | 2 | 2 | ||
| MaxRange | 1.1 | 1.1 | ||
| MinAngle | 0.67 | 0.67 | ||
| MinDamage | 0.6 | 0.6 | ||
| MinRange | 0.61 | 0.61 | ||
| MinimumSwingTime | 4 | 4 | ||
| PushBackMod | 0.3 | 0.3 | ||
| SplatBloodOnNoDeath | FALSE | 0 | 0 | |
| SplatNumber | 2 | 2 | ||
| SubCategory | Swinging | |||
| SwingAmountBeforeImpact | 0.02 | 0.02 | ||
| SwingAnim | Bat | |||
| SwingSound | HandScytheSwing | |||
| SwingTime | 4 | 4 | ||
| TreeDamage | 0 | 0 | ||
| Type | Weapon | |||
| WeaponLength | 0.3 | 0.3 | ||
| WeaponSprite | HandScythe | |||
| Weight | 0.5 | 0.5 |
item HandScythe
{
DisplayCategory = ToolWeapon,
MaxRange = 1.1,
WeaponSprite = HandScythe,
MinAngle = 0.67,
Type = Weapon,
MinimumSwingTime = 4,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = SmallBlade,
ConditionLowerChanceOneIn = 5,
Weight = 0.5,
SplatNumber = 2,
PushBackMod = 0.3,
SubCategory = Swinging,
ConditionMax = 5,
MaxHitCount = 2,
DoorDamage = 5,
SwingAnim = Bat,
DisplayName = Hand Scythe,
MinRange = 0.61,
SwingTime = 4,
KnockdownMod = 2,
SplatBloodOnNoDeath = FALSE,
Icon = HandScythe,
DoorHitSound = HandScytheHit,
HitSound = HandScytheHit,
HitFloorSound = HandScytheHit,
BreakSound = HandScytheBreak,
SwingSound = HandScytheSwing,
TreeDamage = 0,
CriticalChance = 15,
CritDmgMultiplier = 5,
MinDamage = 0.6,
MaxDamage = 1.2,
BaseSpeed = 1.1,
WeaponLength = 0.3,
DamageCategory = Slash,
DamageMakeHole = TRUE,
AttachmentType = Hammer,
}