| Variable | Base.PickAxeHandleSpiked |
|---|---|
| Type | Weapon |
| Catégorie | WeaponCrafted |
| Poids | 3 |
| Icône |
Pickaxe_Nails
|
| Nom variable | PickAxeHandleSpiked |
|---|---|
| Module | Base |
| Source | scripts\items_weapons.txt |
| Item PK | 5375 |
|---|---|
| Lignes | 760 → 802 |
| File ID | 1364 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| BaseSpeed | 1 | 1 | ||
| BreakSound | SpikedPickAxeHandleBreak | |||
| Categories | Improvised;SmallBlunt | |||
| ConditionLowerChanceOneIn | 2 | 2 | ||
| ConditionMax | 4 | 4 | ||
| CritDmgMultiplier | 5 | 5 | ||
| CriticalChance | 10 | 10 | ||
| DamageCategory | Slash | |||
| DamageMakeHole | TRUE | 1 | 1 | |
| DisplayCategory | WeaponCrafted | |||
| DisplayName | Spiked PickAxe Handle | |||
| DoorDamage | 5 | 5 | ||
| DoorHitSound | SpikedPickAxeHandleHit | |||
| HitFloorSound | SpikedPickAxeHandleHit | |||
| HitSound | SpikedPickAxeHandleHit | |||
| Icon | Pickaxe_Nails | |||
| IdleAnim | Idle_Weapon2 | |||
| KnockBackOnNoDeath | FALSE | 0 | 0 | |
| KnockdownMod | 2 | 2 | ||
| MaxDamage | 1 | 1 | ||
| MaxHitCount | 2 | 2 | ||
| MaxRange | 1.1 | 1.1 | ||
| MinAngle | 0.65 | 0.65 | ||
| MinDamage | 0.7 | 0.7 | ||
| MinRange | 0.61 | 0.61 | ||
| MinimumSwingTime | 4 | 4 | ||
| PushBackMod | 0.3 | 0.3 | ||
| RunAnim | Run_Weapon2 | |||
| SplatBloodOnNoDeath | FALSE | 0 | 0 | |
| SplatNumber | 1 | 1 | ||
| SubCategory | Swinging | |||
| SwingAmountBeforeImpact | 0.02 | 0.02 | ||
| SwingAnim | Bat | |||
| SwingSound | SpikedPickAxeHandleSwing | |||
| SwingTime | 4 | 4 | ||
| TreeDamage | 0 | 0 | ||
| TwoHandWeapon | TRUE | 1 | 1 | |
| Type | Weapon | |||
| WeaponSprite | PickAxeHandleSpiked | |||
| Weight | 3 | 3 |
item PickAxeHandleSpiked
{
DisplayCategory = WeaponCrafted,
MaxRange = 1.1,
WeaponSprite = PickAxeHandleSpiked,
MinAngle = 0.65,
Type = Weapon,
MinimumSwingTime = 4,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = Improvised;SmallBlunt,
ConditionLowerChanceOneIn = 2,
Weight = 3,
SplatNumber = 1,
PushBackMod = 0.3,
SubCategory = Swinging,
ConditionMax = 4,
MaxHitCount = 2,
DoorDamage = 5,
IdleAnim = Idle_Weapon2,
SwingAnim = Bat,
DisplayName = Spiked PickAxe Handle,
MinRange = 0.61,
SwingTime = 4,
KnockdownMod = 2,
SplatBloodOnNoDeath = FALSE,
Icon = Pickaxe_Nails,
RunAnim = Run_Weapon2,
TwoHandWeapon = TRUE,
BreakSound = SpikedPickAxeHandleBreak,
DoorHitSound = SpikedPickAxeHandleHit,
HitSound = SpikedPickAxeHandleHit,
HitFloorSound = SpikedPickAxeHandleHit,
SwingSound = SpikedPickAxeHandleSwing,
TreeDamage = 0,
CriticalChance = 10,
CritDmgMultiplier = 5,
MinDamage = 0.7,
MaxDamage = 1,
BaseSpeed = 1,
DamageCategory = Slash,
DamageMakeHole = TRUE,
}