| Variable | Base.BadmintonRacket |
|---|---|
| Type | Weapon |
| Catégorie | Sports |
| Poids | 1 |
| Icône |
BadmintonRacket
|
| Nom variable | BadmintonRacket |
|---|---|
| Module | Base |
| Source | scripts\items_weapons.txt |
| Item PK | 5377 |
|---|---|
| Lignes | 843 → 880 |
| File ID | 1364 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| AttachmentType | Racket | |||
| BaseSpeed | 1.2 | 1.2 | ||
| BreakSound | BadmintonRacketBreak | |||
| Categories | Improvised;Blunt | |||
| ConditionLowerChanceOneIn | 3 | 3 | ||
| ConditionMax | 4 | 4 | ||
| CriticalChance | 0 | 0 | ||
| DisplayCategory | Sports | |||
| DisplayName | Badminton Racket | |||
| DoorDamage | 2 | 2 | ||
| DoorHitSound | BadmintonRacketHit | |||
| HitFloorSound | BadmintonRacketHit | |||
| HitSound | BadmintonRacketHit | |||
| Icon | BadmintonRacket | |||
| KnockBackOnNoDeath | FALSE | 0 | 0 | |
| KnockdownMod | 2 | 2 | ||
| MaxDamage | 0.2 | 0.2 | ||
| MaxHitCount | 2 | 2 | ||
| MaxRange | 1.25 | 1.25 | ||
| MinAngle | 0.75 | 0.75 | ||
| MinDamage | 0.1 | 0.1 | ||
| MinRange | 0.61 | 0.61 | ||
| MinimumSwingTime | 4 | 4 | ||
| PushBackMod | 0.3 | 0.3 | ||
| SplatBloodOnNoDeath | FALSE | 0 | 0 | |
| SplatNumber | 1 | 1 | ||
| SubCategory | Swinging | |||
| SwingAmountBeforeImpact | 0.02 | 0.02 | ||
| SwingAnim | Bat | |||
| SwingSound | BadmintonRacketSwing | |||
| SwingTime | 4 | 4 | ||
| TreeDamage | 0 | 0 | ||
| Type | Weapon | |||
| WeaponSprite | BadmintonRacket | |||
| Weight | 1 | 1 |
item BadmintonRacket
{
DisplayCategory = Sports,
MaxRange = 1.25,
WeaponSprite = BadmintonRacket,
MinAngle = 0.75,
Type = Weapon,
MinimumSwingTime = 4,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = Improvised;Blunt,
ConditionLowerChanceOneIn = 3,
Weight = 1,
SplatNumber = 1,
PushBackMod = 0.3,
SubCategory = Swinging,
ConditionMax = 4,
MaxHitCount = 2,
DoorDamage = 2,
SwingAnim = Bat,
DisplayName = Badminton Racket,
MinRange = 0.61,
SwingTime = 4,
KnockdownMod = 2,
SplatBloodOnNoDeath = FALSE,
Icon = BadmintonRacket,
BreakSound = BadmintonRacketBreak,
DoorHitSound = BadmintonRacketHit,
HitSound = BadmintonRacketHit,
HitFloorSound = BadmintonRacketHit,
SwingSound = BadmintonRacketSwing,
TreeDamage = 0,
CriticalChance = 0,
MinDamage = 0.1,
MaxDamage = 0.2,
BaseSpeed = 1.2,
AttachmentType = Racket,
}