| Variable | Base.WoodenMallet |
|---|---|
| Type | Weapon |
| Catégorie | ToolWeapon |
| Poids | 1 |
| Icône |
WoodMallet
|
| Nom variable | WoodenMallet |
|---|---|
| Module | Base |
| Source | scripts\items_weapons.txt |
| Item PK | 5381 |
|---|---|
| Lignes | 1014 → 1058 |
| File ID | 1364 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
| Recipe | Mod | Category | Time | Result |
|---|---|---|---|---|
|
Tenderize Meat
SapphCooking
|
KAVALASH_sapphcooking | Cooking | 100 | TenderizedMeat=1 |
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| AttachmentType | Hammer | |||
| BaseSpeed | 1.1 | 1.1 | ||
| BreakSound | WoodenMalletBreak | |||
| CanBarricade | TRUE | 1 | 1 | |
| Categories | SmallBlunt | |||
| ConditionLowerChanceOneIn | 20 | 20 | ||
| ConditionMax | 8 | 8 | ||
| CritDmgMultiplier | 3 | 3 | ||
| CriticalChance | 17 | 17 | ||
| DisplayCategory | ToolWeapon | |||
| DisplayName | Wooden Mallet | |||
| DoorDamage | 9 | 9 | ||
| DoorHitSound | WoodenMalletHit | |||
| HitFloorSound | WoodenMalletHit | |||
| HitSound | WoodenMalletHit | |||
| Icon | WoodMallet | |||
| IdleAnim | Idle_Weapon2 | |||
| KnockBackOnNoDeath | TRUE | 1 | 1 | |
| KnockdownMod | 0 | 0 | ||
| MaxDamage | 0.9 | 0.9 | ||
| MaxHitCount | 1 | 1 | ||
| MaxRange | 1 | 1 | ||
| MetalValue | 25 | 25 | ||
| MinAngle | 0.65 | 0.65 | ||
| MinDamage | 0.4 | 0.4 | ||
| MinRange | 0.61 | 0.61 | ||
| MinimumSwingTime | 3 | 3 | ||
| PushBackMod | 0.5 | 0.5 | ||
| RunAnim | Run_Weapon2 | |||
| SplatBloodOnNoDeath | TRUE | 1 | 1 | |
| SplatNumber | 1 | 1 | ||
| SubCategory | Swinging | |||
| SwingAmountBeforeImpact | 0.02 | 0.02 | ||
| SwingAnim | Bat | |||
| SwingSound | WoodenMalletSwing | |||
| SwingTime | 3 | 3 | ||
| Tooltip | Tooltip_no_nails | |||
| TreeDamage | 0 | 0 | ||
| Type | Weapon | |||
| WeaponLength | 0.23 | 0.23 | ||
| WeaponSprite | WoodenMallet | |||
| Weight | 1 | 1 |
item WoodenMallet
{
DisplayCategory = ToolWeapon,
MaxRange = 1,
WeaponSprite = WoodenMallet,
MinAngle = 0.65,
Type = Weapon,
MinimumSwingTime = 3,
KnockBackOnNoDeath = TRUE,
SwingAmountBeforeImpact = 0.02,
Categories = SmallBlunt,
ConditionLowerChanceOneIn = 20,
Weight = 1,
SplatNumber = 1,
PushBackMod = 0.5,
SubCategory = Swinging,
ConditionMax = 8,
MaxHitCount = 1,
DoorDamage = 9,
CanBarricade = TRUE,
SwingAnim = Bat,
DisplayName = Wooden Mallet,
MinRange = 0.61,
SwingTime = 3,
KnockdownMod = 0,
SplatBloodOnNoDeath = TRUE,
Icon = WoodMallet,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
BreakSound = WoodenMalletBreak,
DoorHitSound = WoodenMalletHit,
HitSound = WoodenMalletHit,
HitFloorSound = WoodenMalletHit,
SwingSound = WoodenMalletSwing,
TreeDamage = 0,
MetalValue = 25,
CriticalChance = 17,
CritDmgMultiplier = 3,
MinDamage = 0.4,
MaxDamage = 0.9,
BaseSpeed = 1.1,
WeaponLength = 0.23,
AttachmentType = Hammer,
Tooltip = Tooltip_no_nails,
}