| Variable | Base.Wrench |
|---|---|
| Type | Weapon |
| Catégorie | ToolWeapon |
| Poids | 1 |
| Icône |
Wrench
|
| Nom variable | Wrench |
|---|---|
| Module | Base |
| Source | scripts\items_weapons.txt |
| Item PK | 5382 |
|---|---|
| Lignes | 1060 → 1099 |
| File ID | 1364 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
| Recipe | Mod | Category | Time | Result |
|---|---|---|---|---|
|
Craft Car Lift Center
FunctionalCarLift
|
KAVALASH_FunctionalCarLift | Mechanical | 750 | FunctionalCarLift.ModulePontB=1 |
|
Craft Car Lift Column
FunctionalCarLift
|
KAVALASH_FunctionalCarLift | Mechanical | 750 | FunctionalCarLift.ModulePontA=1 |
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| AttachmentType | Wrench | |||
| BaseSpeed | 1 | 1 | ||
| BreakSound | WrenchBreak | |||
| Categories | SmallBlunt | |||
| ConditionLowerChanceOneIn | 15 | 15 | ||
| ConditionMax | 9 | 9 | ||
| CritDmgMultiplier | 2 | 2 | ||
| CriticalChance | 20 | 20 | ||
| DisplayCategory | ToolWeapon | |||
| DisplayName | Wrench | |||
| DoorDamage | 10 | 10 | ||
| DoorHitSound | WrenchHit | |||
| HitFloorSound | WrenchHit | |||
| HitSound | WrenchHit | |||
| Icon | Wrench | |||
| KnockBackOnNoDeath | FALSE | 0 | 0 | |
| KnockdownMod | 2 | 2 | ||
| MaxDamage | 1 | 1 | ||
| MaxHitCount | 2 | 2 | ||
| MaxRange | 1.1 | 1.1 | ||
| MinAngle | 0.67 | 0.67 | ||
| MinDamage | 0.5 | 0.5 | ||
| MinRange | 0.61 | 0.61 | ||
| MinimumSwingTime | 4 | 4 | ||
| PushBackMod | 0.3 | 0.3 | ||
| SplatBloodOnNoDeath | FALSE | 0 | 0 | |
| SplatNumber | 1 | 1 | ||
| SubCategory | Swinging | |||
| SwingAmountBeforeImpact | 0.02 | 0.02 | ||
| SwingAnim | Bat | |||
| SwingSound | WrenchSwing | |||
| SwingTime | 4 | 4 | ||
| TreeDamage | 0 | 0 | ||
| Type | Weapon | |||
| WeaponLength | 0.23 | 0.23 | ||
| WeaponSprite | Wrench | |||
| Weight | 1 | 1 |
item Wrench
{
DisplayCategory = ToolWeapon,
MaxRange = 1.1,
WeaponSprite = Wrench,
MinAngle = 0.67,
Type = Weapon,
MinimumSwingTime = 4,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = SmallBlunt,
ConditionLowerChanceOneIn = 15,
Weight = 1,
SplatNumber = 1,
PushBackMod = 0.3,
SubCategory = Swinging,
ConditionMax = 9,
MaxHitCount = 2,
DoorDamage = 10,
SwingAnim = Bat,
DisplayName = Wrench,
MinRange = 0.61,
SwingTime = 4,
KnockdownMod = 2,
SplatBloodOnNoDeath = FALSE,
Icon = Wrench,
BreakSound = WrenchBreak,
DoorHitSound = WrenchHit,
HitSound = WrenchHit,
HitFloorSound = WrenchHit,
SwingSound = WrenchSwing,
TreeDamage = 0,
CriticalChance = 20,
CritDmgMultiplier = 2,
MinDamage = 0.5,
MaxDamage = 1,
BaseSpeed = 1,
WeaponLength = 0.23,
AttachmentType = Wrench,
}