Item: Poêle (vide)

Wiki Project Zomboid

Poêle (vide)

Variable Base.Pan Mod Vanilla

Résumé

VariableBase.Pan
TypeWeapon
CatégorieCooking
Poids1
Icône
Pan

Navigation

Nom variablePan
ModuleBase
Sourcescripts\items_weapons.txt
Détails techniques
Item PK5386
Lignes1236 → 1279
File ID1364

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

7 recettes
Afficher la liste
Recipe Mod Category Time Result
PanFull Empty Frying Pan
Empty Frying Pan
Base
KAVALASH_Custom Cooking 40 Pan=1
PanFull Empty Frying Pan
Empty Frying Pan
Base
KAVALASH_Custom Cooking 40 Pan=1
MetalBits Make Pan
Make Pan
Base
KAVALASH_Custom Smithing 220 Pan=1
PanwithOilIcon Clean Pan
Clean Pan
SapphCooking
KAVALASH_sapphcooking 60 Pan=1
PanFull Vider la poêle
Empty Frying Pan
Base
Vanilla Cooking 40 Pan=1
PanFull Vider la poêle
Empty Frying Pan
Base
Vanilla Cooking 40 Pan=1
MetalBits Fabriquer un plat à rôtir
Make Pan
Base
Vanilla Smithing 220 Pan=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

4 recettes
Afficher la liste
Recipe Mod Category Time Result
PanFull Prepare Omelette
Prepare Omelette
Base
KAVALASH_Custom Cooking 20 OmeletteRecipe=1
Tortilla Press Dough into Tortilla Shape
Press Dough into Tortilla Shape
SapphCooking
KAVALASH_sapphcooking Cooking 100 Tortilla=3
PanwithOilIcon Put Oil in Frying Pan
Put Oil in Frying Pan
SapphCooking
KAVALASH_sapphcooking Cooking 100 FryingPanwithOil=1
PanFull Préparer une omelette
Prepare Omelette
Base
Vanilla Cooking 20 OmeletteRecipe=1

Propriétés

Toutes les propriétés extraites pour cet item.

41 propriétés
Key Value (raw) Num Bool JSON
AttachmentType Pan
BaseSpeed 1 1
BreakSound FryingPanBreak
Categories Improvised;SmallBlunt
ConditionLowerChanceOneIn 12 12
ConditionMax 10 10
CritDmgMultiplier 2 2
CriticalChance 30 30
DisplayCategory Cooking
DisplayName Frying Pan
DoorDamage 3 3
DoorHitSound FryingPanHit
EnduranceMod 1.3 1.3
HitFloorSound FryingPanHit
HitSound FryingPanHit
Icon Pan
IdleAnim Idle_Weapon2
KnockBackOnNoDeath True 1 1
KnockdownMod 1.3 1.3
MaxDamage 0.5 0.5
MaxHitCount 1 1
MaxRange 1.1 1.1
MetalValue 20 20
MinAngle 0.67 0.67
MinDamage 0.3 0.3
MinRange 0.61 0.61
MinimumSwingTime 3 3
PushBackMod 0.5 0.5
RunAnim Run_Weapon2
SplatBloodOnNoDeath FALSE 0 0
SplatNumber 1 1
SubCategory Swinging
SwingAmountBeforeImpact 0.02 0.02
SwingAnim Bat
SwingSound FryingPanSwing
SwingTime 3 3
TreeDamage 0 0
Type Weapon
WeaponLength 0.21 0.21
WeaponSprite FryingPan
Weight 1 1
Raw block
	item Pan
    {
        DisplayCategory = Cooking,
        MaxRange	=	1.1,
        WeaponSprite	=	FryingPan,
        MinAngle	=	0.67,
        Type	=	Weapon,
        MinimumSwingTime	=	3,
        KnockBackOnNoDeath	=	True,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;SmallBlunt,
        ConditionLowerChanceOneIn	=	12,
        Weight	=	1,
        SplatNumber	=	1,
        PushBackMod	=	0.5,
        SubCategory	=	Swinging,
        ConditionMax	=	10,
        MaxHitCount	=	1,
        DoorDamage	=	3,
        SwingAnim	=	Bat,
        DisplayName	=	Frying Pan,
        MinRange	=	0.61,
        SwingTime	=	3,
        KnockdownMod	=	1.3,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	Pan,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        TreeDamage  =   0,
        EnduranceMod = 1.3,
        MetalValue = 20,
        MinDamage	=	0.3,
        MaxDamage	=	0.5,
        CriticalChance	=	30,
        CritDmgMultiplier = 2,
        BaseSpeed = 1,
    	WeaponLength = 0.21,
    	AttachmentType = Pan,
        BreakSound	=	FryingPanBreak,
        DoorHitSound = FryingPanHit,
		HitSound = FryingPanHit,
		HitFloorSound = FryingPanHit,
		SwingSound = FryingPanSwing,
    }