Item: Poêle à frire (vide)

Wiki Project Zomboid

Poêle à frire (vide)

Variable Base.GridlePan Mod Vanilla

Résumé

VariableBase.GridlePan
TypeWeapon
CatégorieCooking
Poids1.2
Icône
Griddle

Navigation

Nom variableGridlePan
ModuleBase
Sourcescripts\items_weapons.txt
Détails techniques
Item PK5387
Lignes1281 → 1324
File ID1364

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

2 recettes
Afficher la liste
Recipe Mod Category Time Result
PanFull Empty Griddle Pan
Empty Griddle Pan
Base
KAVALASH_Custom Cooking 40 GridlePan=1
PanFull Vider la poêle
Empty Griddle Pan
Base
Vanilla Cooking 40 GridlePan=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

0 recette
Aucune recette n'utilise cet item.

Propriétés

Toutes les propriétés extraites pour cet item.

41 propriétés
Key Value (raw) Num Bool JSON
AttachmentType Saucepan
BaseSpeed 1 1
BreakSound GriddlePanBreak
Categories Improvised;SmallBlunt
ConditionLowerChanceOneIn 12 12
ConditionMax 10 10
CritDmgMultiplier 1.7 1.7
CriticalChance 30 30
DisplayCategory Cooking
DisplayName Griddle Pan
DoorDamage 3 3
DoorHitSound GriddlePanHit
EnduranceMod 1.3 1.3
HitFloorSound GriddlePanHit
HitSound GriddlePanHit
Icon Griddle
IdleAnim Idle_Weapon2
KnockBackOnNoDeath True 1 1
KnockdownMod 1.3 1.3
MaxDamage 0.45 0.45
MaxHitCount 1 1
MaxRange 1.1 1.1
MetalValue 20 20
MinAngle 0.67 0.67
MinDamage 0.25 0.25
MinRange 0.61 0.61
MinimumSwingTime 3 3
PushBackMod 0.5 0.5
RunAnim Run_Weapon2
SplatBloodOnNoDeath FALSE 0 0
SplatNumber 1 1
SubCategory Swinging
SwingAmountBeforeImpact 0.02 0.02
SwingAnim Bat
SwingSound GriddlePanSwing
SwingTime 3 3
TreeDamage 0 0
Type Weapon
WeaponLength 0.20 0.2
WeaponSprite GridlePan
Weight 1.2 1.2
Raw block
    item GridlePan
    {
        DisplayCategory = Cooking,
        MaxRange	=	1.1,
        WeaponSprite	=	GridlePan,
        MinAngle	=	0.67,
        Type	=	Weapon,
        MinimumSwingTime	=	3,
        KnockBackOnNoDeath	=	True,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;SmallBlunt,
        ConditionLowerChanceOneIn	=	12,
        Weight	=	1.2,
        SplatNumber	=	1,
        PushBackMod	=	0.5,
        SubCategory	=	Swinging,
        ConditionMax	=	10,
        MaxHitCount	=	1,
        DoorDamage	=	3,
        SwingAnim	=	Bat,
        DisplayName	=	Griddle Pan,
        MinRange	=	0.61,
        SwingTime	=	3,
        KnockdownMod	=	1.3,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	Griddle,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        TreeDamage  =   0,
        EnduranceMod = 1.3,
        MetalValue = 20,
        MinDamage	=	0.25,
        MaxDamage	=	0.45,
        CriticalChance	=	30,
        CritDmgMultiplier = 1.7,
        BaseSpeed = 1,
        WeaponLength = 0.20,
        AttachmentType = Saucepan,
        BreakSound	=	GriddlePanBreak,
        DoorHitSound = GriddlePanHit,
		HitSound = GriddlePanHit,
		HitFloorSound = GriddlePanHit,
		SwingSound = GriddlePanSwing,
     }