| Variable | Base.DumbBell |
|---|---|
| Type | Weapon |
| Catégorie | Sports |
| Poids | 5 |
| Icône |
Dumbbell
|
| Nom variable | DumbBell |
|---|---|
| Module | Base |
| Source | scripts\items_weapons.txt |
| Item PK | 5388 |
|---|---|
| Lignes | 1326 → 1368 |
| File ID | 1364 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| BaseSpeed | 0.90 | 0.9 | ||
| BreakSound | DumbBellBreak | |||
| CanBarricade | TRUE | 1 | 1 | |
| Categories | SmallBlunt | |||
| ConditionLowerChanceOneIn | 25 | 25 | ||
| ConditionMax | 10 | 10 | ||
| CritDmgMultiplier | 3 | 3 | ||
| CriticalChance | 25 | 25 | ||
| DisplayCategory | Sports | |||
| DisplayName | DumbBell | |||
| DoorDamage | 9 | 9 | ||
| DoorHitSound | DumbBellHit | |||
| HitFloorSound | DumbBellHit | |||
| HitSound | DumbBellHit | |||
| Icon | Dumbbell | |||
| IdleAnim | Idle_Weapon2 | |||
| KnockBackOnNoDeath | TRUE | 1 | 1 | |
| KnockdownMod | 0 | 0 | ||
| MaxDamage | 1 | 1 | ||
| MaxHitCount | 1 | 1 | ||
| MaxRange | 1 | 1 | ||
| MetalValue | 25 | 25 | ||
| MinAngle | 0.65 | 0.65 | ||
| MinDamage | 0.5 | 0.5 | ||
| MinRange | 0.61 | 0.61 | ||
| MinimumSwingTime | 3 | 3 | ||
| PushBackMod | 0.5 | 0.5 | ||
| RunAnim | Run_Weapon2 | |||
| SplatBloodOnNoDeath | TRUE | 1 | 1 | |
| SplatNumber | 1 | 1 | ||
| SubCategory | Swinging | |||
| SwingAmountBeforeImpact | 0.02 | 0.02 | ||
| SwingAnim | Bat | |||
| SwingSound | DumbBellSwing | |||
| SwingTime | 3 | 3 | ||
| TreeDamage | 0 | 0 | ||
| Type | Weapon | |||
| WeaponLength | 0.2 | 0.2 | ||
| WeaponSprite | DumbBell | |||
| Weight | 5 | 5 |
item DumbBell
{
DisplayCategory = Sports,
MaxRange = 1,
WeaponSprite = DumbBell,
MinAngle = 0.65,
Type = Weapon,
MinimumSwingTime = 3,
KnockBackOnNoDeath = TRUE,
SwingAmountBeforeImpact = 0.02,
Categories = SmallBlunt,
ConditionLowerChanceOneIn = 25,
Weight = 5,
SplatNumber = 1,
PushBackMod = 0.5,
SubCategory = Swinging,
ConditionMax = 10,
MaxHitCount = 1,
DoorDamage = 9,
CanBarricade = TRUE,
SwingAnim = Bat,
DisplayName = DumbBell,
MinRange = 0.61,
SwingTime = 3,
KnockdownMod = 0,
SplatBloodOnNoDeath = TRUE,
Icon = Dumbbell,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
BreakSound = DumbBellBreak,
DoorHitSound = DumbBellHit,
HitSound = DumbBellHit,
HitFloorSound = DumbBellHit,
SwingSound = DumbBellSwing,
TreeDamage = 0,
MetalValue = 25,
CriticalChance = 25,
CritDmgMultiplier = 3,
MinDamage = 0.5,
MaxDamage = 1,
BaseSpeed = 0.90,
WeaponLength = 0.2,
}