Item: Bêche

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Bêche

Variable Base.Shovel2 Mod Vanilla

Résumé

VariableBase.Shovel2
TypeWeapon
CatégorieGardening
Poids1.5
Icône
Shovel2

Navigation

Nom variableShovel2
ModuleBase
Sourcescripts\items_weapons.txt
Détails techniques
Item PK5398
Lignes1775 → 1821
File ID1364

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

2 recettes
Afficher la liste
Recipe Mod Category Time Result
Handle_Shovel2 Attach Handle to the Shovel2
Attach Handle to the Shovel2
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 200 Shovel2=1
Shovel2 Changer Orientation
Changer Orientation
Base
KAVALASH_System 20 Shovel2=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

2 recettes
Afficher la liste
Recipe Mod Category Time Result
Head_Shovel2 Remove Shovel2 Handle
Remove Shovel2 Handle
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 200 Head_Shovel2=1
Shovel2 Changer Orientation
Changer Orientation
Base
KAVALASH_System 20 LyingShovel2=1

Propriétés

Toutes les propriétés extraites pour cet item.

43 propriétés
Key Value (raw) Num Bool JSON
AttachmentType Shovel
BaseSpeed 0.8 0.8
BreakSound ShovelBreak
Categories Blunt
ConditionLowerChanceOneIn 10 10
ConditionMax 10 10
CritDmgMultiplier 2 2
CriticalChance 40 40
DamageCategory Slash
DamageMakeHole TRUE 1 1
DisplayCategory Gardening
DisplayName Shovel
DoorDamage 5 5
DoorHitSound ShovelHit
HitAngleMod -30.0 -30
HitFloorSound ShovelHit
HitSound ShovelHit
Icon Shovel2
IdleAnim Idle_Weapon2
KnockBackOnNoDeath TRUE 1 1
KnockdownMod 2 2
MaxDamage 1.9 1.9
MaxHitCount 3 3
MaxRange 1.6 1.6
MetalValue 70 70
MinAngle 0.85 0.85
MinDamage 0.8 0.8
MinRange 0.61 0.61
MinimumSwingTime 2.1 2.1
PushBackMod 0.5 0.5
RunAnim Run_Weapon2
SubCategory Swinging
SwingAmountBeforeImpact 0.02 0.02
SwingAnim Bat
SwingSound ShovelSwing
SwingTime 2.1 2.1
Tags ClearAshes;DigGrave;DigPlow;TakeDirt
TreeDamage 1 1
TwoHandWeapon TRUE 1 1
Type Weapon
WeaponLength 0.55 0.55
WeaponSprite Shovel02
Weight 1.5 1.5
Raw block
    item Shovel2
    {
        DisplayCategory = Gardening,
        Type				=			Weapon,
        DisplayName			=		Shovel,
        Icon				=		Shovel2,
        Weight				=		2.0,
        SubCategory    		=     Swinging,
        MinAngle			=			0.85,
        MaxRange 			= 			1.6,
        MinRange 			= 			0.61,
        PushBackMod			=			0.5,
        HitAngleMod			=			-30.0,
        SwingAnim			=			Bat,
        MaxHitCount 		=			3,
        WeaponSprite	=	Shovel02,
        IdleAnim			=			Idle_Weapon2,
        RunAnim				=			Run_Weapon2,
        Weight				=			1.5,
        DoorDamage			=			5,
        MinimumSwingTime 	= 			2.1,
        SwingTime			=			2.1,
        SwingAmountBeforeImpact = 		0.02,
        ConditionLowerChanceOneIn 	= 	10,
        ConditionMax 		= 			10,
        Categories 			=			Blunt,
        TwoHandWeapon = TRUE,
        BreakSound  =   ShovelBreak,
        DoorHitSound = ShovelHit,
        HitSound = ShovelHit,
        HitFloorSound = ShovelHit,
        SwingSound = ShovelSwing,
        KnockdownMod	=	2,
        KnockBackOnNoDeath	=	TRUE,
        MetalValue = 70,
        TreeDamage = 1,
        CriticalChance	=	40,
        CritDmgMultiplier = 2,
        MinDamage			=			0.8,
        MaxDamage			=			1.9,
        BaseSpeed = 0.8,
       	WeaponLength = 0.55,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        AttachmentType = Shovel,
        Tags = ClearAshes;DigGrave;DigPlow;TakeDirt,
     }