Item: Batte de baseball

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Batte de baseball

Variable Base.BaseballBat Mod Vanilla

Résumé

VariableBase.BaseballBat
TypeWeapon
CatégorieSports
Poids2
Icône
BaseballBat

Navigation

Nom variableBaseballBat
ModuleBase
Sourcescripts\items_weapons.txt
Détails techniques
Item PK5410
Lignes2310 → 2353
File ID1364

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

1 recette
Afficher la liste
Recipe Mod Category Time Result
BaseballBat Changer Orientation
Changer Orientation
Base
KAVALASH_System 20 BaseballBat=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

6 recettes
Afficher la liste
Recipe Mod Category Time Result
BaseballBatNails Build Spiked Baseball Bat
Build Spiked Baseball Bat
Base
KAVALASH_Custom Carpentry 150 BaseballBatNails=1
WatermelonSmashed Smash Watermelon
Smash Watermelon
Base
KAVALASH_Custom Cooking 50 WatermelonSmashed=5
MetalBat Fabriquer une batte de baseball en métal
Make BaseballMetal
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 5000 BaseballMetal=1
BaseballBat Changer Orientation
Changer Orientation
Base
KAVALASH_System 20 LyingBaseballBat=1
BaseballBatNails Fabriquer une batte de baseball cloutée
Build Spiked Baseball Bat
Base
Vanilla Carpentry 150 BaseballBatNails=1
WatermelonSmashed Éclater la pastèque
Smash Watermelon
Base
Vanilla Cooking 50 WatermelonSmashed=5

Propriétés

Toutes les propriétés extraites pour cet item.

41 propriétés
Key Value (raw) Num Bool JSON
AttachmentType Shovel
BaseSpeed 1 1
BreakSound BaseballBatBreak
Categories Blunt
ConditionLowerChanceOneIn 20 20
ConditionMax 15 15
CriticalChance 40 40
DisplayCategory Sports
DisplayName Baseball Bat
DoorDamage 5 5
DoorHitSound BaseballBatHit
HitAngleMod -30 -30
HitFloorSound BaseballBatHit
HitSound BaseballBatHit
Icon BaseballBat
IdleAnim Idle_Weapon2
KnockBackOnNoDeath TRUE 1 1
KnockdownMod 2 2
MaxDamage 1.1 1.1
MaxHitCount 2 2
MaxRange 1.25 1.25
MinAngle 0.75 0.75
MinDamage 0.8 0.8
MinRange 0.61 0.61
MinimumSwingTime 3 3
PushBackMod 0.5 0.5
RunAnim Run_Weapon2
SplatBloodOnNoDeath FALSE 0 0
SplatNumber 1 1
SubCategory Swinging
SwingAmountBeforeImpact 0.02 0.02
SwingAnim Bat
SwingSound BaseballBatSwing
SwingTime 3 3
TreeDamage 1 1
TwoHandWeapon TRUE 1 1
Type Weapon
WeaponLength 0.5 0.5
WeaponSprite BaseballBat
Weight 2 2
critDmgMultiplier 2 2
Raw block
    item BaseballBat
	{
	    DisplayCategory = Sports,
		MaxRange	=	1.25,
		WeaponSprite	=	BaseballBat,
		MinAngle	=	0.75,
		Type	=	Weapon,
		MinimumSwingTime	=	3,
		KnockBackOnNoDeath	=	TRUE,
		SwingAmountBeforeImpact	=	0.02,
		Categories	=	Blunt,
		ConditionLowerChanceOneIn	=	20,
		Weight	=	2,
		SplatNumber	=	1,
		PushBackMod	=	0.5,
		SubCategory	=	Swinging,
		ConditionMax	=	15,
		MaxHitCount	=	2,
		DoorDamage	=	5,
		IdleAnim	=	Idle_Weapon2,
		SwingAnim	=	Bat,
		DisplayName	=	Baseball Bat,
		MinRange	=	0.61,
		SwingTime	=	3,
		HitAngleMod	=	-30,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	FALSE,
		Icon	=	BaseballBat,
		RunAnim	=	Run_Weapon2,
        TwoHandWeapon = TRUE,
        BreakSound  =   BaseballBatBreak,
        DoorHitSound = BaseballBatHit,
		HitSound = BaseballBatHit,
		HitFloorSound = BaseballBatHit,
		SwingSound = BaseballBatSwing,
        TreeDamage  =   1,
		CriticalChance	=	40,
		critDmgMultiplier = 2,
		MinDamage	=	0.8,
		MaxDamage	=	1.1,
		BaseSpeed = 1,
		WeaponLength = 0.5,
		AttachmentType = Shovel,
	}