| Variable | Base.BarBell |
|---|---|
| Type | Weapon |
| Catégorie | Sports |
| Poids | 6 |
| Icône |
Barbell
|
| Nom variable | BarBell |
|---|---|
| Module | Base |
| Source | scripts\items_weapons.txt |
| Item PK | 5420 |
|---|---|
| Lignes | 2768 → 2814 |
| File ID | 1364 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| AlwaysKnockdown | TRUE | 1 | 1 | |
| BaseSpeed | 0.7 | 0.7 | ||
| BreakSound | BarbellBreak | |||
| Categories | Blunt | |||
| ConditionLowerChanceOneIn | 25 | 25 | ||
| ConditionMax | 15 | 15 | ||
| CritDmgMultiplier | 2 | 2 | ||
| DisplayCategory | Sports | |||
| DisplayName | Barbell | |||
| DoorDamage | 35 | 35 | ||
| DoorHitSound | BarbellHit | |||
| EnduranceMod | 3 | 3 | ||
| HitAngleMod | -30 | -30 | ||
| HitFloorSound | BarbellHit | |||
| HitSound | BarbellHit | |||
| Icon | Barbell | |||
| IdleAnim | Idle_Weapon2 | |||
| KnockBackOnNoDeath | TRUE | 1 | 1 | |
| KnockdownMod | 2 | 2 | ||
| MaxDamage | 2.8 | 2.8 | ||
| MaxHitCount | 3 | 3 | ||
| MaxRange | 1.35 | 1.35 | ||
| MetalValue | 120 | 120 | ||
| MinAngle | 0.8 | 0.8 | ||
| MinDamage | 1.8 | 1.8 | ||
| MinRange | 0.61 | 0.61 | ||
| MinimumSwingTime | 3.0 | 3 | ||
| PushBackMod | 0.3 | 0.3 | ||
| RequiresEquippedBothHands | TRUE | 1 | 1 | |
| RunAnim | Run_Weapon2 | |||
| SplatBloodOnNoDeath | TRUE | 1 | 1 | |
| SplatNumber | 3 | 3 | ||
| SplatSize | 5 | 5 | ||
| SubCategory | Swinging | |||
| SwingAmountBeforeImpact | 0.002 | 0.002 | ||
| SwingAnim | Heavy | |||
| SwingSound | BarbellSwing | |||
| SwingTime | 2 | 2 | ||
| TreeDamage | 55 | 55 | ||
| TwoHandWeapon | TRUE | 1 | 1 | |
| Type | Weapon | |||
| WeaponLength | 0.5 | 0.5 | ||
| WeaponSprite | BarBell | |||
| Weight | 6 | 6 |
item BarBell
{
DisplayCategory = Sports,
MaxRange = 1.35,
WeaponSprite = BarBell,
MinAngle = 0.8,
Type = Weapon,
MinimumSwingTime = 3.0,
KnockBackOnNoDeath = TRUE,
SwingAmountBeforeImpact = 0.002,
Categories = Blunt,
ConditionLowerChanceOneIn = 25,
Weight = 6,
SplatNumber = 3,
PushBackMod = 0.3,
EnduranceMod = 3,
SubCategory = Swinging,
ConditionMax = 15,
MaxHitCount = 3,
DoorDamage = 35,
IdleAnim = Idle_Weapon2,
SwingAnim = Heavy,
DisplayName = Barbell,
MinRange = 0.61,
SwingTime = 2,
HitAngleMod = -30,
SplatSize = 5,
KnockdownMod = 2,
SplatBloodOnNoDeath = TRUE,
Icon = Barbell,
RunAnim = Run_Weapon2,
TwoHandWeapon = TRUE,
SwingSound = BarbellSwing,
DoorHitSound = BarbellHit,
HitSound = BarbellHit,
HitFloorSound = BarbellHit,
BreakSound = BarbellBreak,
TreeDamage = 55,
MetalValue = 120,
CritDmgMultiplier = 2,
MinDamage = 1.8,
MaxDamage = 2.8,
BaseSpeed = 0.7,
WeaponLength = 0.5,
RequiresEquippedBothHands = TRUE,
AlwaysKnockdown = TRUE,
}