| Variable | Base.Sledgehammer |
|---|---|
| Type | Weapon |
| Catégorie | ToolWeapon |
| Poids | 6 |
| Icône |
Sledgehamer
|
| Nom variable | Sledgehammer |
|---|---|
| Module | Base |
| Source | scripts\items_weapons.txt |
| Item PK | 5422 |
|---|---|
| Lignes | 2868 → 2915 |
| File ID | 1364 |
Icône affichée: un des objets requis pour fabriquer cette recette.
| Recipe | Mod | Category | Time | Result |
|---|---|---|---|---|
|
Make Sledgehammer
Base
|
KAVALASH_Custom | Smithing | 300 | Sledgehammer=1 |
|
Attach Handle to the Sledgehammer1
CraftMoreKavalash
|
KAVALASH_Custom | CloseWeapons | 200 | Sledgehammer=1 |
|
Changer Orientation
Base
|
KAVALASH_System | 20 | Sledgehammer=1 |
|
|
Make Sledgehammer
Base
|
Vanilla | Smithing | 300 | Sledgehammer=1 |
Icône affichée: l'objet obtenu via la recette quand il est identifié.
| Recipe | Mod | Category | Time | Result |
|---|---|---|---|---|
|
Remove Sledgehammer1 Handle
CraftMoreKavalash
|
KAVALASH_Custom | CloseWeapons | 200 | Head_Sledgehammer=1 |
|
Changer Orientation
Base
|
KAVALASH_System | 20 | LyingSledgehammer=1 |
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| AlwaysKnockdown | TRUE | 1 | 1 | |
| AttachmentType | BigBlade | |||
| BaseSpeed | 0.9 | 0.9 | ||
| BreakSound | SledgehammerBreak | |||
| CantAttackWithLowestEndurance | TRUE | 1 | 1 | |
| Categories | Blunt | |||
| ConditionLowerChanceOneIn | 40 | 40 | ||
| ConditionMax | 10 | 10 | ||
| CritDmgMultiplier | 2 | 2 | ||
| DisplayCategory | ToolWeapon | |||
| DisplayName | Sledgehammer | |||
| DoorDamage | 40 | 40 | ||
| DoorHitSound | SledgehammerHit | |||
| EnduranceMod | 4 | 4 | ||
| HitFloorSound | SledgehammerHit | |||
| HitSound | SledgehammerHit | |||
| Icon | Sledgehamer | |||
| IdleAnim | Idle_Weapon2 | |||
| KnockBackOnNoDeath | TRUE | 1 | 1 | |
| KnockdownMod | 3 | 3 | ||
| MaxDamage | 3 | 3 | ||
| MaxHitCount | 3 | 3 | ||
| MaxRange | 1.35 | 1.35 | ||
| MetalValue | 120 | 120 | ||
| MinAngle | 0.8 | 0.8 | ||
| MinDamage | 2 | 2 | ||
| MinRange | 0.7 | 0.7 | ||
| MinimumSwingTime | 4 | 4 | ||
| PushBackMod | 1 | 1 | ||
| RequiresEquippedBothHands | TRUE | 1 | 1 | |
| RunAnim | Run_Weapon2 | |||
| SplatBloodOnNoDeath | FALSE | 0 | 0 | |
| SplatNumber | 3 | 3 | ||
| SubCategory | Swinging | |||
| SwingAmountBeforeImpact | 0.04 | 0.04 | ||
| SwingAnim | Heavy | |||
| SwingSound | SledgehammerSwing | |||
| SwingTime | 2 | 2 | ||
| Tags | Sledgehammer | |||
| TreeDamage | 10 | 10 | ||
| TwoHandWeapon | TRUE | 1 | 1 | |
| Type | Weapon | |||
| WeaponLength | 0.65 | 0.65 | ||
| WeaponSprite | SledgeHammer | |||
| Weight | 6 | 6 |
item Sledgehammer
{
DisplayCategory = ToolWeapon,
MaxRange = 1.35,
WeaponSprite = SledgeHammer,
MinAngle = 0.8,
Type = Weapon,
MinimumSwingTime = 4,
EnduranceMod = 4,
KnockBackOnNoDeath = TRUE,
SwingAmountBeforeImpact = 0.04,
Categories = Blunt,
ConditionLowerChanceOneIn = 40,
Weight = 6,
SplatNumber = 3,
PushBackMod = 1,
SubCategory = Swinging,
ConditionMax = 10,
MaxHitCount = 3,
DoorDamage = 40,
IdleAnim = Idle_Weapon2,
CantAttackWithLowestEndurance = TRUE,
SwingAnim = Heavy,
DisplayName = Sledgehammer,
MinRange = 0.7,
SwingTime = 2,
HitSound = SledgehammerHit,
HitFloorSound = SledgehammerHit,
SwingSound = SledgehammerSwing,
DoorHitSound = SledgehammerHit,
KnockdownMod = 3,
SplatBloodOnNoDeath = FALSE,
Icon = Sledgehamer,
RunAnim = Run_Weapon2,
TwoHandWeapon = TRUE,
BreakSound = SledgehammerBreak,
TreeDamage = 10,
MinDamage = 2,
MaxDamage = 3,
MetalValue = 120,
AlwaysKnockdown = TRUE,
CritDmgMultiplier = 2,
BaseSpeed = 0.9,
WeaponLength = 0.65,
RequiresEquippedBothHands = TRUE,
AttachmentType = BigBlade,
Tags = Sledgehammer,
}