| Variable | Base.Keytar |
|---|---|
| Type | Weapon |
| Catégorie | Instrument |
| Poids | 2 |
| Icône |
Keytar
|
| Nom variable | Keytar |
|---|---|
| Module | Base |
| Source | scripts\items_weapons.txt |
| Item PK | 5427 |
|---|---|
| Lignes | 3098 → 3140 |
| File ID | 1364 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| AttachmentType | Guitar | |||
| BaseSpeed | 1.2 | 1.2 | ||
| BreakSound | KeytarBreak | |||
| Categories | Blunt | |||
| ConditionLowerChanceOneIn | 3 | 3 | ||
| ConditionMax | 2 | 2 | ||
| CritDmgMultiplier | 2 | 2 | ||
| CriticalChance | 20 | 20 | ||
| DisplayCategory | Instrument | |||
| DisplayName | Keytar | |||
| DoorDamage | 3 | 3 | ||
| DoorHitSound | KeytarHit | |||
| HitAngleMod | -30 | -30 | ||
| HitFloorSound | KeytarHit | |||
| HitSound | KeytarHit | |||
| Icon | Keytar | |||
| IdleAnim | Idle_Weapon2 | |||
| KnockBackOnNoDeath | TRUE | 1 | 1 | |
| KnockdownMod | 1.5 | 1.5 | ||
| MaxDamage | 0.7 | 0.7 | ||
| MaxHitCount | 2 | 2 | ||
| MaxRange | 1.25 | 1.25 | ||
| MinAngle | 0.72 | 0.72 | ||
| MinDamage | 0.2 | 0.2 | ||
| MinRange | 0.58 | 0.58 | ||
| MinimumSwingTime | 3.0 | 3 | ||
| PushBackMod | 0.3 | 0.3 | ||
| RunAnim | Run_Weapon2 | |||
| SplatBloodOnNoDeath | TRUE | 1 | 1 | |
| SplatNumber | 1 | 1 | ||
| SplatSize | 5 | 5 | ||
| SubCategory | Swinging | |||
| SwingAnim | Bat | |||
| SwingSound | KeytarSwing | |||
| SwingTime | 3.0 | 3 | ||
| TreeDamage | 10 | 10 | ||
| TwoHandWeapon | TRUE | 1 | 1 | |
| Type | Weapon | |||
| WeaponSprite | Keytar | |||
| Weight | 2 | 2 |
item Keytar
{
DisplayCategory = Instrument,
MaxRange = 1.25,
MinAngle = 0.72,
WeaponSprite = Keytar,
Type = Weapon,
MinimumSwingTime = 3.0,
KnockBackOnNoDeath = TRUE,
Categories = Blunt,
ConditionLowerChanceOneIn = 3,
Weight = 2,
SplatNumber = 1,
PushBackMod = 0.3,
SubCategory = Swinging,
ConditionMax = 2,
MaxHitCount = 2,
DoorDamage = 3,
IdleAnim = Idle_Weapon2,
SwingAnim = Bat,
DisplayName = Keytar,
MinRange = 0.58,
SwingTime = 3.0,
HitAngleMod = -30,
SplatSize = 5,
KnockdownMod = 1.5,
SplatBloodOnNoDeath = TRUE,
Icon = Keytar,
RunAnim = Run_Weapon2,
TwoHandWeapon = TRUE,
BreakSound = KeytarBreak,
DoorHitSound = KeytarHit,
HitSound = KeytarHit,
HitFloorSound = KeytarHit,
SwingSound = KeytarSwing,
TreeDamage = 10,
CriticalChance = 20,
CritDmgMultiplier = 2,
MinDamage = 0.2,
MaxDamage = 0.7,
BaseSpeed = 1.2,
AttachmentType = Guitar,
}