Item: Lance avec scalpel

Wiki Project Zomboid

Lance avec scalpel

Variable Base.SpearScalpel Mod Vanilla

Résumé

VariableBase.SpearScalpel
TypeWeapon
CatégorieWeaponCrafted
Poids2
Icône
SpearScalpel

Navigation

Nom variableSpearScalpel
ModuleBase
Sourcescripts\items_weapons.txt
Détails techniques
Item PK5460
Lignes4645 → 4690
File ID1364

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

3 recettes
Afficher la liste
Recipe Mod Category Time Result
SpearStick Attach Scalpel to Spear
Attach Scalpel to Spear
Base
KAVALASH_BB_CommonSense Survivalist 100 SpearScalpel=1
SpearStick Attach Scalpel to Spear
Attach Scalpel to Spear
Base
KAVALASH_Custom Survivalist 100 SpearScalpel=1
SpearStick Attacher le scalpel à la lance
Attach Scalpel to Spear
Base
Vanilla Survivalist 100 SpearScalpel=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

2 recettes
Afficher la liste
Recipe Mod Category Time Result
Scalpel Reclaim Scalpel from Spear
Reclaim Scalpel from Spear
Base
KAVALASH_Custom Survivalist 60 Scalpel=1
Scalpel Retirer le scalpel de la lance
Reclaim Scalpel from Spear
Base
Vanilla Survivalist 60 Scalpel=1

Propriétés

Toutes les propriétés extraites pour cet item.

43 propriétés
Key Value (raw) Num Bool JSON
AttachmentType Shovel
BreakSound SpearScalpelBreak
Categories Improvised;Spear
ConditionLowerChanceOneIn 3 3
ConditionMax 6 6
CritDmgMultiplier 10 10
CriticalChance 30 30
DamageCategory Slash
DamageMakeHole TRUE 1 1
DisplayCategory WeaponCrafted
DisplayName Spear With Scalpel
DoorDamage 5 5
DoorHitSound SpearScalpelHit
HitFloorSound SpearScalpelHit
HitSound SpearScalpelHit
Icon SpearScalpel
IdleAnim Idle_Weapon2
ImpactSound SpearScalpelHit
KnockBackOnNoDeath FALSE 0 0
KnockdownMod 0 0
MaxDamage 1.6 1.6
MaxHitCount 2 2
MaxRange 1.42 1.42
MinAngle 0.8 0.8
MinDamage 1 1
MinRange 0.98 0.98
MinimumSwingTime 2 2
PushBackMod 0.3 0.3
RunAnim Run_Weapon2
SoundMap SpearStab SpearScalpelStab
SplatBloodOnNoDeath FALSE 0 0
SplatNumber 1 1
SubCategory Spear
SwingAmountBeforeImpact 0.02 0.02
SwingAnim Spear
SwingSound SpearScalpelSwing
SwingTime 2 2
Tags FishingSpear
TreeDamage 0 0
TwoHandWeapon TRUE 1 1
Type Weapon
WeaponSprite SpearScalpel
Weight 2.0 2
Raw block
    item SpearScalpel
    {
        DisplayCategory = WeaponCrafted,
        MaxRange	=	1.42,
        WeaponSprite	=	SpearScalpel,
        MinAngle	=	0.8,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Spear,
        ConditionLowerChanceOneIn	=	3,
        Weight	=	2.0,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Spear,
        ConditionMax	=	6,
        MaxHitCount	=	2,
        DoorDamage	=	5,
        SwingAnim	=	Spear,
        DisplayName	=	Spear With Scalpel,
        MinRange	=	0.98,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	SpearScalpel,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        TreeDamage  =   0,
        TwoHandWeapon = TRUE,
        CriticalChance	=	30,
        CritDmgMultiplier = 10,
        MinDamage	=	1,
        MaxDamage	=	1.6,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        BreakSound  =   SpearScalpelBreak,
        HitFloorSound	=	SpearScalpelHit,
        ImpactSound	=	SpearScalpelHit,
        DoorHitSound = SpearScalpelHit,
        HitSound	=	SpearScalpelHit,
        SwingSound	=	SpearScalpelSwing,
        SoundMap = SpearStab SpearScalpelStab,
		AttachmentType = Shovel,
        Tags = FishingSpear,
    }