Item: Batte de baseball en aluminium

Wiki Project Zomboid

Batte de baseball en aluminium

Variable Base.BaseballAlu Mod KAVALASH_Custom

Résumé

VariableBase.BaseballAlu
TypeWeapon
CatégorieWeaponCrafted
Poids1.8
Icône
MetalBat

Navigation

Nom variableBaseballAlu
ModuleBase
Sourcemedia\scripts\KAVA_Weapons_Items.txt
Détails techniques
Item PK5527
Nom FRBatte de baseball en aluminium
Nom ENAluminum Baseball Bat
Nom brutAluminum Baseball Bat
Clé de nomAluminum Baseball Bat
Clé FRBase.BaseballAlu
Clé EN
Tooltip FR
Tooltip EN
Tooltip brut
Chemin icôneicons/KAVALASH_Custom/MetalBat.png
Source icônemod:KAVALASH_Custom
Icône manquanteNon
Lignes731 → 776
File ID1248

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

1 recette
Afficher la liste
Recipe Mod Category Time Result
MetalBat Ameliorer Batte en Alu
Make BaseballAlu
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 4000 BaseballAlu=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

1 recette
Afficher la liste
Recipe Mod Category Time Result
Aluminum Recycler Batte en Alu (Forge)
Recycler BaseballAlu
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 5000 Aluminum=20

Propriétés

Toutes les propriétés extraites pour cet item.

43 propriétés
Key Value (raw) Num Bool JSON
AttachmentType Shovel
BaseSpeed 1 1
BreakSound BreakMetalItem
Categories Blunt
ConditionLowerChanceOneIn 70 70
ConditionMax 50 50
CriticalChance 30 30
DamageCategory Slash
DamageMakeHole TRUE 1 1
DisplayCategory WeaponCrafted
DisplayName Aluminum Baseball Bat
DoorDamage 8 8
DoorHitSound MetalPipeHit
HitAngleMod -30 -30
HitFloorSound MetalPipeHit
HitSound MetalPipeHit
Icon MetalBat
IdleAnim Idle_Weapon2
KnockBackOnNoDeath TRUE 1 1
KnockdownMod 2 2
MaxDamage 2.10 2.1
MaxHitCount 2 2
MaxRange 1.28 1.28
MinAngle 0.75 0.75
MinDamage 1.20 1.2
MinRange 0.61 0.61
MinimumSwingTime 2.8 2.8
PushBackMod 0.5 0.5
RunAnim Run_Weapon2
SplatBloodOnNoDeath TRUE 1 1
SplatNumber 2 2
SubCategory Swinging
SwingAmountBeforeImpact 0.02 0.02
SwingAnim Bat
SwingSound MetalPipeSwing
SwingTime 2.8 2.8
TreeDamage 1 1
TwoHandWeapon TRUE 1 1
Type Weapon
WeaponLength 0.5 0.5
WeaponSprite MetalBat
Weight 1.8 1.8
critDmgMultiplier 5 5
Raw block
	item BaseballAlu
	{
		DisplayCategory = WeaponCrafted,
		MaxRange	=	1.28,
		WeaponSprite	=	MetalBat,
		MinAngle	=	0.75,
		Type	=	Weapon,
		MinimumSwingTime	=	2.8,
		KnockBackOnNoDeath	=	TRUE,
		SwingAmountBeforeImpact	=	0.02,
		Categories	=	Blunt,
		ConditionLowerChanceOneIn	=	70,
		Weight	=	1.8,
		SplatNumber	=	2,
		PushBackMod	=	0.5,
		SubCategory	=	Swinging,
		ConditionMax	=	50,
		MaxHitCount	=	2,
		DoorDamage	=	8,
		IdleAnim	=	Idle_Weapon2,
		SwingAnim	=	Bat,
		DisplayName	=	Aluminum Baseball Bat,
		MinRange	=	0.61,
		SwingTime	=	2.8,
		HitAngleMod	=	-30,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	MetalBat,
		RunAnim	=	Run_Weapon2,
		TwoHandWeapon = TRUE,
		BreakSound  =   BreakMetalItem,
		DoorHitSound = MetalPipeHit,
		HitSound = MetalPipeHit,
		HitFloorSound = MetalPipeHit,
		SwingSound = MetalPipeSwing,
		TreeDamage  =   1,
		CriticalChance	=	30,
		critDmgMultiplier = 5,
		MinDamage	=	1.20,
		MaxDamage	=	2.10,
		BaseSpeed = 1,
		WeaponLength = 0.5,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
		AttachmentType = Shovel,
	}