| Variable | Base.Bayonnet |
|---|---|
| Type | WeaponPart |
| Catégorie | WeaponPart |
| Poids | 0.2 |
| Icône |
HuntingKnife
|
| Nom variable | Bayonnet |
|---|---|
| Module | Base |
| Source | scripts\newitems.txt |
| Item PK | 5750 |
|---|---|
| Lignes | 2619 → 2633 |
| File ID | 1370 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| AimingTimeModifier | 5 | 5 | ||
| DisplayCategory | WeaponPart | |||
| DisplayName | Bayonnet | |||
| Icon | HuntingKnife | |||
| MetalValue | 15 | 15 | ||
| MountOn | VarmintRifle; HuntingRifle | |||
| PartType | Canon | |||
| StaticModel | Bayonnet | |||
| Type | WeaponPart | |||
| Weight | 0.2 | 0.2 | ||
| WeightModifier | 0.2 | 0.2 | ||
| WorldStaticModel | Rifle_Bayonet_Ground |
item Bayonnet
{
DisplayCategory = WeaponPart,
Type = WeaponPart,
DisplayName = Bayonnet,
Icon = HuntingKnife,
Weight = 0.2,
WeightModifier = 0.2,
AimingTimeModifier = 5,
MountOn = VarmintRifle; HuntingRifle,
PartType = Canon,
StaticModel = Bayonnet,
MetalValue = 15,
WorldStaticModel = Rifle_Bayonet_Ground,
}