Item: Sac en toile

Wiki Project Zomboid

Sac en toile

Variable Base.EmptySandbag Mod Vanilla

Résumé

VariableBase.EmptySandbag
TypeContainer
CatégorieContainer
Poids0.1
Icône
SandbagEmpty

Navigation

Nom variableEmptySandbag
ModuleBase
Sourcescripts\clothing\clothing_bags.txt
Détails techniques
Item PK6050
Lignes342 → 357
File ID1383

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

2 recettes
Afficher la liste
Recipe Mod Category Time Result
Sandbag Pour on ground
Empty-Sack
Base
KAVALASH_BB_CommonSense 100 EmptySandbag=1
Rag CraftEmptySandBagMachine
CraftEmptySandBagMachine
CraftMoreKavalash
KAVALASH_Custom Tailoring 500 EmptySandbag=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

3 recettes
Afficher la liste
Recipe Mod Category Time Result
SandbagEmpty Make Secondary Bag
Make Secondary Bag
AuthenticZClothing
KAVALASH_Authentic Z - Current 80 EmptySandbag_Secondary=1
Concrete_Powder Make Concrete Powder
Make Concrete Powder
MCH
KAVALASH_BuildingMenuKavalash CraftBetonniere 70 ConcretePowder=2
Plaster_Powder Make Plaster Powder
Make Plaster Powder
MCH
KAVALASH_BuildingMenuKavalash CraftBetonniere 70 PlasterPowder=2

Propriétés

Toutes les propriétés extraites pour cet item.

13 propriétés
Key Value (raw) Num Bool JSON
Capacity 15 15
DisplayCategory Container
DisplayName Sack
Icon SandbagEmpty
ReplaceInPrimaryHand Bag_Sandbag_RHand holdingbagright
ReplaceInSecondHand Bag_Sandbag_LHand holdingbagleft
RunSpeedModifier 0.99 0.99
Tags HoldDirt
Tooltip Tooltip_item_empty_sack_container
Type Container
Weight 0.1 0.1
WeightReduction 10 10
WorldStaticModel SandBag_Ground
Raw block
	item EmptySandbag
    {
        DisplayCategory = Container,
        Weight	=	0.1,
        Type	=	Container,
        WeightReduction	=	10,
        Capacity	=	15,
        DisplayName	=	Sack,
        Icon	=	SandbagEmpty,
        RunSpeedModifier = 0.99,
        ReplaceInSecondHand = Bag_Sandbag_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_Sandbag_RHand holdingbagright,
        WorldStaticModel = SandBag_Ground,
        Tooltip = Tooltip_item_empty_sack_container,
        Tags    =   HoldDirt,
    }