| Variable | Base.Hat_CrashHelmet_Police |
|---|---|
| Type | Clothing |
| Catégorie | Accessory |
| Poids | |
| Icône |
HelmetMotorcyclePolice
|
| Nom variable | Hat_CrashHelmet_Police |
|---|---|
| Module | Base |
| Source | scripts\clothing\clothing_hats.txt |
| Item PK | 6108 |
|---|---|
| Lignes | 450 → 466 |
| File ID | 1385 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| BiteDefense | 100 | 100 | ||
| BloodLocation | FullHelmet | |||
| BodyLocation | Hat | |||
| CanHaveHoles | false | 0 | 0 | |
| ChanceToFall | 0 | 0 | ||
| ClothingItem | Hat_CrashHelmet_Police | |||
| CombatSpeedModifier | 0.95 | 0.95 | ||
| DisplayCategory | Accessory | |||
| DisplayName | Police Motorcycle Helmet | |||
| Icon | HelmetMotorcyclePolice | |||
| Insulation | 0.8 | 0.8 | ||
| ScratchDefense | 100 | 100 | ||
| Type | Clothing | |||
| WindResistance | 0.8 | 0.8 |
item Hat_CrashHelmet_Police
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Police Motorcycle Helmet,
ClothingItem = Hat_CrashHelmet_Police,
BodyLocation = Hat,
BloodLocation = FullHelmet,
Icon = HelmetMotorcyclePolice,
CanHaveHoles = false,
CombatSpeedModifier = 0.95,
BiteDefense = 100,
ScratchDefense = 100,
ChanceToFall = 0,
Insulation = 0.8,
WindResistance = 0.8,
}