| Variable | Base.Jacket_CoatArmy |
|---|---|
| Type | Clothing |
| Catégorie | Clothing |
| Poids | |
| Icône |
JacketArmyDress
|
| Nom variable | Jacket_CoatArmy |
|---|---|
| Module | Base |
| Source | scripts\clothing\clothing_jacket.txt |
| Item PK | 6186 |
|---|---|
| Lignes | 115 → 133 |
| File ID | 1386 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
| Recipe | Mod | Category | Time | Result |
|---|---|---|---|---|
|
Make-Sheets
Base
|
KAVALASH_BB_CommonSense | 100 | Sheet=1 |
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| BiteDefense | 20 | 20 | ||
| BloodLocation | LongJacket | |||
| BodyLocation | JacketSuit | |||
| ClothingItem | Jacket_CoatArmy | |||
| DisplayCategory | Clothing | |||
| DisplayName | Army Coat | |||
| FabricType | Cotton | |||
| Icon | JacketArmyDress | |||
| Insulation | 0.70 | 0.7 | ||
| NeckProtectionModifier | 0.5 | 0.5 | ||
| RunSpeedModifier | 0.95 | 0.95 | ||
| ScratchDefense | 40 | 40 | ||
| Type | Clothing | |||
| WaterResistance | 0.55 | 0.55 | ||
| WindResistance | 0.45 | 0.45 | ||
| WorldStaticModel | JacketCoat_Ground |
item Jacket_CoatArmy
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Army Coat,
ClothingItem = Jacket_CoatArmy,
BodyLocation = JacketSuit,
Icon = JacketArmyDress,
BloodLocation = LongJacket,
RunSpeedModifier = 0.95,
BiteDefense = 20,
ScratchDefense = 40,
NeckProtectionModifier = 0.5,
Insulation = 0.70,
WindResistance = 0.45,
FabricType = Cotton,
WaterResistance = 0.55,
WorldStaticModel = JacketCoat_Ground,
}