| Variable | VGE.Trousers_TacticalBlueTuckedTEXTURE |
|---|---|
| Type | Clothing |
| Catégorie | Clothing |
| Poids | |
| Icône |
Trousers_TacticalBlue
|
| Nom variable | Trousers_TacticalBlueTuckedTEXTURE |
|---|---|
| Module | VGE |
| Source | media\scripts\clothing\VGE_Clothes.txt |
| Item PK | 6846 |
|---|---|
| Nom FR | Pants - Tactical Blue |
| Nom EN | Pants - Tactical Blue |
| Nom brut | Pants - Tactical Blue |
| Clé de nom | Pants - Tactical Blue |
| Clé FR | |
| Clé EN | |
| Tooltip FR | |
| Tooltip EN | |
| Tooltip brut | |
| Chemin icône | icons/KAVALASH_VanillaGearExpanded/Trousers_TacticalBlue.png |
| Source icône | mod:KAVALASH_VanillaGearExpanded |
| Icône manquante | Non |
| Lignes | 300 → 319 |
| File ID | 1512 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| BiteDefense | 10 | 10 | ||
| BloodLocation | Trousers | |||
| BodyLocation | Pants | |||
| ClothingItem | Trousers_TacticalBlueTuckedTEXTURE | |||
| ClothingItemExtra | Trousers_TacticalBlueTEXTURE | |||
| ClothingItemExtraOption | Untucked | |||
| DisplayCategory | Clothing | |||
| DisplayName | Pants - Tactical Blue | |||
| FabricType | Cotton | |||
| Icon | Trousers_TacticalBlue | |||
| Insulation | 0.40 | 0.4 | ||
| ScratchDefense | 10 | 10 | ||
| Tags | RipClothingCotton | |||
| Type | Clothing | |||
| WaterResistance | 0.15 | 0.15 | ||
| WindResistance | 0.30 | 0.3 | ||
| WorldStaticModel | Trousers_Ground |
item Trousers_TacticalBlueTuckedTEXTURE
{
DisplayName = Pants - Tactical Blue,
DisplayCategory = Clothing,
Type = Clothing,
Icon = Trousers_TacticalBlue,
BiteDefense = 10,
BloodLocation = Trousers,
BodyLocation = Pants,
ClothingItem = Trousers_TacticalBlueTuckedTEXTURE,
ClothingItemExtra = Trousers_TacticalBlueTEXTURE,
ClothingItemExtraOption = Untucked,
FabricType = Cotton,
Insulation = 0.40,
ScratchDefense = 10,
WaterResistance = 0.15,
WindResistance = 0.30,
WorldStaticModel = Trousers_Ground,
Tags = RipClothingCotton,
}