Item: Lampe torche Militaire grise

Wiki Project Zomboid

Lampe torche Militaire grise

Variable AuthenticZClothing.Authentic_MilitaryFlashlightGrey Mod KAVALASH_Authentic Z - Current

Résumé

VariableAuthenticZClothing.Authentic_MilitaryFlashlightGrey
TypeDrainable
CatégorieLightSource
Poids0.5
Icône
MilitaryFlashlightGrey

Navigation

Nom variableAuthentic_MilitaryFlashlightGrey
ModuleAuthenticZClothing
Sourcemedia\scripts\AuthenticZ_items.txt
Détails techniques
Item PK878
Lignes1198 → 1217
File ID807

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

1 recette
Afficher la liste
Recipe Mod Category Time Result
MilitaryFlashlightGrey Insert Battery into Military Flashlight
Insert Battery into Military Flashlight
AuthenticZRecipes
KAVALASH_Authentic Z - Current 50 AuthenticZClothing.Authentic_MilitaryFlashlightGrey=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

2 recettes
Afficher la liste
Recipe Mod Category Time Result
MilitaryFlashlightGrey Insert Battery into Military Flashlight
Insert Battery into Military Flashlight
AuthenticZRecipes
KAVALASH_Authentic Z - Current 50 AuthenticZClothing.Authentic_MilitaryFlashlightGrey=1
Battery Remove Battery
Remove Battery
AuthenticZRecipes
KAVALASH_Authentic Z - Current 50 Battery=1

Propriétés

Toutes les propriétés extraites pour cet item.

17 propriétés
Key Value (raw) Num Bool JSON
ActivatedItem TRUE 1 1
AttachmentType MilitaryFlashlight
DisappearOnUse FALSE 0 0
DisplayCategory LightSource
DisplayName Grey Military Flashlight
Icon MilitaryFlashlightGrey
LightDistance 25 25
LightStrength 0.8 0.8
StaticModel Authentic_MilitaryFlashlightGrey
TorchCone TRUE 1 1
Type Drainable
UseDelta 0.0005 0.0005
Weight 0.5 0.5
WorldStaticModel Authentic_MilitaryFlashlightGrey
cantBeConsolided TRUE 1 1
primaryAnimMask HoldingTorchRight
secondaryAnimMask HoldingTorchLeft
Raw block
	item Authentic_MilitaryFlashlightGrey
	{
        DisplayCategory 	 = LightSource,	
		DisplayName	 		 =	Grey Military Flashlight,
		Icon			     =	MilitaryFlashlightGrey,
		Type		  		 =	Drainable,
		Weight		 		 =	0.5,
		LightDistance		 =	25,
		DisappearOnUse		 =	FALSE,
		TorchCone			 =	TRUE,
		UseDelta			 =	0.0005,
		LightStrength		 =	0.8,
		ActivatedItem		 =  TRUE,
		cantBeConsolided 	 =  TRUE,
		StaticModel 		 =  Authentic_MilitaryFlashlightGrey,
		AttachmentType	 	 =  MilitaryFlashlight,
		primaryAnimMask 	 =  HoldingTorchRight,
        secondaryAnimMask	 =  HoldingTorchLeft,
		WorldStaticModel 	 = 	Authentic_MilitaryFlashlightGrey,			
	}