Item: Microphone Boom

Wiki Project Zomboid

Microphone Boom

Variable AuthenticZClothing.BoomMicrophone Mod KAVALASH_Authentic Z - Current

Résumé

VariableAuthenticZClothing.BoomMicrophone
TypeWeapon
CatégorieToolWeapon
Poids1.5
Icône
AZBoomMic

Navigation

Nom variableBoomMicrophone
ModuleAuthenticZClothing
Sourcemedia\scripts\AuthenticZ_weapons.txt
Détails techniques
Item PK943
Lignes84 → 125
File ID812

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Propriétés

Toutes les propriétés extraites pour cet item.

39 propriétés
Key Value (raw) Num Bool JSON
AttachmentType BigWeapon
BaseSpeed 0.95 0.95
BreakSound BreakMetalItem
Categories Blunt
ConditionLowerChanceOneIn 25 25
ConditionMax 10 10
CritDmgMultiplier 2 2
CriticalChance 30 30
DisplayCategory ToolWeapon
DisplayName Boom Microphone
DoorDamage 5 5
Icon AZBoomMic
IdleAnim Idle_Weapon2
KnockBackOnNoDeath TRUE 1 1
KnockdownMod 0 0
MaxDamage 0.7 0.7
MaxHitCount 2 2
MaxRange 1 1
MetalValue 40 40
MinAngle 0.65 0.65
MinDamage 0.2 0.2
MinRange 0.75 0.75
MinimumSwingTime 2.1 2.1
PushBackMod 0.5 0.5
RequiresEquippedBothHands TRUE 1 1
RunAnim Run_Weapon2
SplatBloodOnNoDeath FALSE 0 0
SplatNumber 1 1
SubCategory Swinging
SwingAmountBeforeImpact 0.02 0.02
SwingAnim Bat
SwingTime 2.1 2.1
TreeDamage 0 0
TwoHandWeapon TRUE 1 1
Type Weapon
WeaponLength 0.70 0.7
WeaponSprite AuthenticBoomMicrophone
Weight 1.5 1.5
WorldStaticModel WorldItem-BoomMicrophone
Raw block
    item BoomMicrophone
	{
        DisplayCategory 			= 	ToolWeapon,	
		Type						=	Weapon,
		Categories					=	Blunt,
        TwoHandWeapon 				= 	TRUE,		
		DisplayName					=	Boom Microphone,
		WeaponSprite				=	AuthenticBoomMicrophone,
		Weight						=	1.5,	
		Icon						=	AZBoomMic,		
		MaxRange					=	1,
		MinAngle					=	0.65,
		KnockBackOnNoDeath			=	TRUE,
		SwingAmountBeforeImpact		=	0.02,
		ConditionLowerChanceOneIn	=	25,
		SplatNumber					=	1,
		PushBackMod					=	0.5,
		SubCategory					=	Swinging,
		ConditionMax				=	10,
		MaxHitCount					=	2,
		DoorDamage					=	5,
		SwingAnim					=	Bat,
		MinRange					=	0.75,
        MinimumSwingTime 	= 			2.1,		
        SwingTime					=	2.1,
		KnockdownMod				=	0,
		SplatBloodOnNoDeath			=	FALSE,
		RunAnim						=	Run_Weapon2,
        IdleAnim					=	Idle_Weapon2,
        BreakSound  				=   BreakMetalItem,
        TreeDamage  				=   0,
        MetalValue 					= 	40,
        CriticalChance				=	30,
        CritDmgMultiplier 			= 	2,
        MinDamage					=	0.2,
        MaxDamage					=	0.7,
        BaseSpeed		 			=	0.95,
	    WeaponLength 				= 	0.70,
      	RequiresEquippedBothHands 	= 	TRUE,		
		AttachmentType 				= 	BigWeapon,
		WorldStaticModel 			= 	WorldItem-BoomMicrophone,
    }