Item: Bouquet de fleurs

Wiki Project Zomboid

Bouquet de fleurs

Variable AuthenticZClothing.Authentic_BouquetFlowers Mod KAVALASH_Authentic Z - Current

Résumé

VariableAuthenticZClothing.Authentic_BouquetFlowers
TypeWeapon
CatégorieHousehold
Poids0.3
Icône
BouquetFlowersAZ

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Nom variableAuthentic_BouquetFlowers
ModuleAuthenticZClothing
Sourcemedia\scripts\AuthenticZ_weapons.txt
Détails techniques
Item PK944
Lignes127 → 163
File ID812

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

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Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

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Propriétés

Toutes les propriétés extraites pour cet item.

34 propriétés
Key Value (raw) Num Bool JSON
AttachmentType Walkie
BaseSpeed 1 1
BreakSound BreakMetalItem
Categories Improvised;SmallBlunt
ConditionLowerChanceOneIn 2 2
ConditionMax 1 1
CritDmgMultiplier 1 1
CriticalChance 1 1
DisplayCategory Household
DisplayName Bouquet of Flowers
DoorDamage 1 1
Icon BouquetFlowersAZ
KnockBackOnNoDeath FALSE 0 0
KnockdownMod 0 0
MaxDamage 0.1 0.1
MaxHitCount 2 2
MinAngle 0.1 0.1
MinDamage 0.1 0.1
MinRange 0.14 0.14
MinimumSwingTime 2 2
PushBackMod 0.1 0.1
SplatBloodOnNoDeath FALSE 0 0
SplatNumber 1 1
StaticModel RoseBouquet
SubCategory Swinging
SwingAmountBeforeImpact 0.02 0.02
SwingAnim Bat
SwingTime 2 2
TreeDamage 0 0
Type Weapon
WeaponLength 0.1 0.1
WeaponSprite RoseBouquet
Weight 0.3 0.3
WorldStaticModel WorldItem-FuneralRose
Raw block
    item Authentic_BouquetFlowers
    {
	    DisplayCategory 			= 	Household,		
        Weight						=	0.3,
        Type						=	Weapon,
        DisplayName					=	Bouquet of Flowers,
        Icon						=	BouquetFlowersAZ,
        StaticModel 				= 	RoseBouquet,
        WeaponSprite				=	RoseBouquet,
        MinAngle					=	0.1,
        MinimumSwingTime			=	2,
        KnockBackOnNoDeath			=	FALSE,
        SwingAmountBeforeImpact		=	0.02,
        Categories					=	Improvised;SmallBlunt,
        ConditionLowerChanceOneIn	=	2,
        SplatNumber					=	1,
        PushBackMod					=	0.1,
        SubCategory					=	Swinging,
        ConditionMax				=	1,
        MaxHitCount					=	2,
        DoorDamage					=	1,
        SwingAnim					=	Bat,
        MinRange					=	0.14,
        SwingTime					=	2,
        KnockdownMod				=	0,
        SplatBloodOnNoDeath			=	FALSE,
        BreakSound  				=   BreakMetalItem,
        TreeDamage  				=   0,
        CriticalChance				=	1,
        CritDmgMultiplier 			= 	1,
        MinDamage					=	0.1,
        MaxDamage					=	0.1,
        BaseSpeed 					= 	1,
        WeaponLength 				= 	0.1,		
		AttachmentType 				= 	Walkie,
		WorldStaticModel 			= 	WorldItem-FuneralRose,		
    }