| Variable | AuthenticZClothing.AuthenticIceAxe |
|---|---|
| Type | Weapon |
| Catégorie | ToolWeapon |
| Poids | 2 |
| Icône |
IceAxeAZ
|
| Nom variable | AuthenticIceAxe |
|---|---|
| Module | AuthenticZClothing |
| Source | media\scripts\AuthenticZ_weapons.txt |
| Item PK | 948 |
|---|---|
| Lignes | 283 → 326 |
| File ID | 812 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| AttachmentType | Hammer | |||
| BaseSpeed | 1 | 1 | ||
| BreakSound | HandAxeBreak | |||
| Categories | Axe | |||
| ConditionLowerChanceOneIn | 15 | 15 | ||
| ConditionMax | 10 | 10 | ||
| CritDmgMultiplier | 5 | 5 | ||
| CriticalChance | 15 | 15 | ||
| DamageCategory | Slash | |||
| DamageMakeHole | TRUE | 1 | 1 | |
| DisplayCategory | ToolWeapon | |||
| DisplayName | Ice Axe | |||
| DoorDamage | 18 | 18 | ||
| DoorHitSound | HandAxeHit | |||
| HitAngleMod | -30 | -30 | ||
| HitFloorSound | HandAxeHit | |||
| HitSound | HandAxeHit | |||
| Icon | IceAxeAZ | |||
| KnockBackOnNoDeath | FALSE | 0 | 0 | |
| KnockdownMod | 2 | 2 | ||
| MaxDamage | 1.3 | 1.3 | ||
| MaxHitCount | 2 | 2 | ||
| MaxRange | 1.1 | 1.1 | ||
| MinAngle | 0.67 | 0.67 | ||
| MinDamage | 0.7 | 0.7 | ||
| MinRange | 0.61 | 0.61 | ||
| MinimumSwingTime | 3.0 | 3 | ||
| PushBackMod | 0.3 | 0.3 | ||
| SplatBloodOnNoDeath | TRUE | 1 | 1 | |
| SplatNumber | 2 | 2 | ||
| SplatSize | 4 | 4 | ||
| SubCategory | Swinging | |||
| SwingAmountBeforeImpact | 0.02 | 0.02 | ||
| SwingAnim | Bat | |||
| SwingSound | HandAxeSwing | |||
| SwingTime | 4 | 4 | ||
| Tags | DigPlow | |||
| TreeDamage | 35 | 35 | ||
| Type | Weapon | |||
| WeaponSprite | AuthenticIceAxe | |||
| Weight | 2 | 2 |
item AuthenticIceAxe
{
DisplayCategory = ToolWeapon,
Categories = Axe,
SubCategory = Swinging,
Type = Weapon,
DisplayName = Ice Axe,
Weight = 2,
Icon = IceAxeAZ,
WeaponSprite = AuthenticIceAxe,
ConditionLowerChanceOneIn = 15,
MinimumSwingTime = 3.0,
SwingAmountBeforeImpact = 0.02,
SplatNumber = 2,
PushBackMod = 0.3,
ConditionMax = 10,
MaxHitCount = 2,
DoorDamage = 18,
MaxRange = 1.1,
MinAngle = 0.67,
MinRange = 0.61,
SwingTime = 4,
HitAngleMod = -30,
SplatSize = 4,
KnockdownMod = 2,
TreeDamage = 35,
CriticalChance = 15,
CritDmgMultiplier = 5,
MinDamage = 0.7,
MaxDamage = 1.3,
BaseSpeed = 1,
SplatBloodOnNoDeath = TRUE,
KnockBackOnNoDeath = FALSE,
SwingAnim = Bat,
BreakSound = HandAxeBreak,
DoorHitSound = HandAxeHit,
HitSound = HandAxeHit,
HitFloorSound = HandAxeHit,
SwingSound = HandAxeSwing,
DamageCategory = Slash,
DamageMakeHole = TRUE,
AttachmentType = Hammer,
Tags = DigPlow,
}