| Variable | AuthenticZClothing.AuthenticIceStaff |
|---|---|
| Type | Weapon |
| Catégorie | Sports |
| Poids | 2 |
| Icône |
IceStaff
|
| Nom variable | AuthenticIceStaff |
|---|---|
| Module | AuthenticZClothing |
| Source | media\scripts\AuthenticZ_weapons.txt |
| Item PK | 949 |
|---|---|
| Lignes | 328 → 365 |
| File ID | 812 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| AttachmentType | Shovel | |||
| BaseSpeed | 0.85 | 0.85 | ||
| BreakSound | BreakWoodItem | |||
| Categories | Improvised;Blunt | |||
| ConditionLowerChanceOneIn | 10 | 10 | ||
| ConditionMax | 10 | 10 | ||
| CriticalChance | 40 | 40 | ||
| DisplayCategory | Sports | |||
| DisplayName | Fantasy Ice Staff | |||
| DoorDamage | 1 | 1 | ||
| Icon | IceStaff | |||
| IdleAnim | Idle_Weapon2 | |||
| KnockBackOnNoDeath | FALSE | 0 | 0 | |
| KnockdownMod | 0 | 0 | ||
| MaxDamage | 1.3 | 1.3 | ||
| MaxHitCount | 3 | 3 | ||
| MaxRange | 1.6 | 1.6 | ||
| MinAngle | 0.85 | 0.85 | ||
| MinDamage | 0.5 | 0.5 | ||
| MinRange | 0.61 | 0.61 | ||
| MinimumSwingTime | 2 | 2 | ||
| PushBackMod | 0.3 | 0.3 | ||
| RunAnim | Run_Weapon2 | |||
| SplatBloodOnNoDeath | FALSE | 0 | 0 | |
| SplatNumber | 1 | 1 | ||
| SubCategory | Swinging | |||
| SwingAmountBeforeImpact | 0.02 | 0.02 | ||
| SwingAnim | Bat | |||
| SwingTime | 2 | 2 | ||
| TreeDamage | 0 | 0 | ||
| TwoHandWeapon | TRUE | 1 | 1 | |
| Type | Weapon | |||
| WeaponSprite | AuthenticIceStaff | |||
| Weight | 2 | 2 | ||
| critDmgMultiplier | 2 | 2 |
item AuthenticIceStaff
{
DisplayCategory = Sports,
Type = Weapon,
Categories = Improvised;Blunt,
SubCategory = Swinging,
DisplayName = Fantasy Ice Staff,
Icon = IceStaff,
MaxRange = 1.6,
WeaponSprite = AuthenticIceStaff,
MinAngle = 0.85,
MinimumSwingTime = 2,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
ConditionLowerChanceOneIn = 10,
Weight = 2,
SplatNumber = 1,
PushBackMod = 0.3,
ConditionMax = 10,
MaxHitCount = 3,
DoorDamage = 1,
IdleAnim = Idle_Weapon2,
RunAnim = Run_Weapon2,
SwingAnim = Bat,
MinRange = 0.61,
SwingTime = 2,
KnockdownMod = 0,
SplatBloodOnNoDeath = FALSE,
TwoHandWeapon = TRUE,
BreakSound = BreakWoodItem,
TreeDamage = 0,
CriticalChance = 40,
critDmgMultiplier = 2,
MinDamage = 0.5,
MaxDamage = 1.3,
BaseSpeed = 0.85,
AttachmentType = Shovel,
}