Item: Pieu

Wiki Project Zomboid

Pieu

Variable AuthenticZClothing.Stake2 Mod KAVALASH_Authentic Z - Current

Résumé

VariableAuthenticZClothing.Stake2
TypeWeapon
CatégorieWeaponCrafted
Poids0.3
Icône
Stake

Navigation

Nom variableStake2
ModuleAuthenticZClothing
Sourcemedia\scripts\AuthenticZ_weapons.txt
Détails techniques
Item PK996
Lignes2230 → 2275
File ID812

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

0 recette
Aucune recette ne fabrique cet item.

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

0 recette
Aucune recette n'utilise cet item.

Propriétés

Toutes les propriétés extraites pour cet item.

43 propriétés
Key Value (raw) Num Bool JSON
AimingMod 0.8 0.8
AttachmentType Screwdriver
BreakSound StakeBreak
Categories SmallBlade
CloseKillMove Jaw_Stab
ConditionLowerChanceOneIn 1 1
ConditionMax 5 5
CritDmgMultiplier 10 10
CriticalChance 10 10
DisplayCategory WeaponCrafted
DisplayName Stake
DoorDamage 1 1
DoorHitSound StakeHit
EnduranceMod 0.5 0.5
HitFloorSound StakeHit
HitSound StakeHit
Icon Stake
IdleAnim Idle_Weapon2
ImpactSound StakeHit
IsAimedHandWeapon TRUE 1 1
KnockBackOnNoDeath FALSE 0 0
KnockdownMod 0 0
MaxDamage 0.53 0.53
MaxHitCount 1 1
MaxRange 0.85 0.85
MinAngle 0.65 0.65
MinDamage 0.25 0.25
MinRange 0.61 0.61
MinimumSwingTime 2 2
PushBackMod 0.3 0.3
RunAnim Run_Weapon2
SplatBloodOnNoDeath FALSE 0 0
SplatNumber 2 2
SubCategory Stab
SwingAmountBeforeImpact 0.02 0.02
SwingAnim Stab
SwingSound StakeSwing
SwingTime 2 2
TreeDamage 0 0
Type Weapon
WeaponLength 0.18 0.18
WeaponSprite Stake2
Weight 0.3 0.3
Raw block
    item Stake2
	{
        DisplayCategory = WeaponCrafted,	
		MaxRange	=	0.85,
		WeaponSprite	=	Stake2,
		MinAngle	=	0.65,
		Type		=	Weapon,
		MinimumSwingTime	=	2,
		KnockBackOnNoDeath	=	FALSE,
		SwingAmountBeforeImpact	=	0.02,
		Categories		=	SmallBlade,
		ConditionLowerChanceOneIn	=	1,
		Weight		=	0.3,
		SplatNumber	=	2,
		PushBackMod	=	0.3,
		SubCategory	=	Stab,
		AimingMod	=	0.8,
		CloseKillMove = Jaw_Stab,
		ConditionMax	=	5,
		MaxHitCount	=	1,
		IsAimedHandWeapon	=	TRUE,
		DoorDamage	=	1,
		SwingAnim	=	Stab,
		DisplayName	=	Stake,
		MinRange	=	0.61,
		SwingTime	=	2,
		KnockdownMod	=	0,
		SplatBloodOnNoDeath	=	FALSE,
		Icon		=	Stake,
		RunAnim		=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  	=   StakeBreak,
        TreeDamage  	=   	0,
        EnduranceMod 	= 	0.5,
        CriticalChance	=	10,
        CritDmgMultiplier = 10,
        MinDamage	=	0.25,
        MaxDamage	=	0.53,
		WeaponLength = 0.18,
		HitFloorSound	=	StakeHit,
        ImpactSound	=	StakeHit,
        DoorHitSound = StakeHit,
		HitSound	=	StakeHit,
		SwingSound = StakeSwing,
		AttachmentType = Screwdriver,
 	}