Aucune compétence requise.
| Nom affichĂ© | DĂ©chirer les vĂȘtements |
|---|---|
| Nom variable | Rip Clothing |
| Mod | Vanilla â Vanilla |
| Catégorie | |
| Temps | 100 |
| OnCreate | |
| OnTest | |
| Sound | ClothesRipping |
| Anim |
| Module | Base |
|---|---|
| Source | scripts\recipes.txtlignes: 3747 â 3759 |
| Recipe PK | 4313 |
| Recipe Sig | 0597f4a6b0f085039185830730b21c445dc9b753 |
| InSameInventory | 1 |
|---|---|
| OnCreate | Recipe.OnCreate.RipClothing |
| OnTest | Recipe.OnTest.IsWorn |
| RemoveResultItem | 1 |
recipe Rip Clothing /*this second recipe is so that worn clothing items are not consumed when ripping all clothing*/
{
[Recipe.GetItemTypes.RipClothing_Cotton],
Result:RippedSheets,
RemoveResultItem:true,
InSameInventory:true,
Sound:ClothesRipping,
Time:100.0,
AnimNode:RipSheets,
OnCreate:Recipe.OnCreate.RipClothing,
OnTest:Recipe.OnTest.IsWorn,
}